
          The main 
            window in Sell
          The 
            ILS Sell game was implemented with a Unix-based Sell Server and a 
            Macintosh-based graphical client program. After using the client program 
            to connect to the Sell Server, this is the main window you saw. It 
            consisted of two major sections. The top part is the MOOPort, and 
            the bottom part is the dashboard. 
          The 
            MOOPort 
            The MOOPort is a window into the virtual town 
            of Springfield, where players could see their store, other players, 
            and all things involved in the community aspect of Sell. 
          The 
            Dashboard 
            This part of the main window gave information about 
            Springfield and the players' stores, and let them change various aspects 
            of the store. 
            
            
          Net 
            Worth, Liquid Assets, Profit/Loss, and Liability 
            These status boxes showed net worth 
            (in terms of cash and merchandise), liquid assets (cash on hand), 
            profit or loss (in terms of money made or lost since the beginning 
            of the game, and libilities (how much is owed). 
          Home 
            and Map 
            Pressing these buttons moved players 
            to predefined sections of the game, specifically the store and the 
            Map Room. Linear movement was done through the MOOPort. 
          Scoreboard 
            
            Pressing this button brings up the 
            scoreboard, a list of the players and where they stood in the game 
            (this was never implemented graphically). 
          Ledger 
            
            Pressing this button brought up a ledger 
            with an account of all income and expenditures (this was never implemented 
            graphically). 
          Checklist 
            
            Since Sell is supposed to teach players 
            how to run a store, it keeps track of the actions a player had taken 
            and also the actions not taken. Pressing the checklist button brought 
            up the checklist, listing the moves made, and the moves to think 
            about taking in the near future (this was never implemented graphically). 
            
          Charts 
            
            Closely related to the Ledger, the 
            Charts window was intended to graphically display which products were 
            bringing in the most profit, and which expenses were egregious. It 
            also was intended to give this information projected into the future, 
            to assist in planning and promote more intelligent retail decisions 
            (this was never implemented). 
          News 
            This is the daily newspaper -- information 
            about Springfield was displayed here, which could have an impact on 
            retail decisions. Also, the ads placed in the newspaper showed up 
            here (this was never implemented graphically). 
          Help 
            This help button, available on almost 
            every window, went to the on-line help browser. 
          Customize 
            
            The Customize Window allowed players 
            to change their appearance, name, and the name of their store. 
          Stock 
            This button allowed players to see 
            and manipulate their inventory. 
          Ad 
            The Ad Builder, was for placing ads 
            and reviewing ads that were running. 
          Research 
            
            This button was to research the market, 
            in terms of who buys what products and where to place ads to reach 
            them most effectively. 
          Staff 
            A window where players could hire, 
            train, and fire salespeople to work in their store (never fully implemented). 
            
          Promotions 
            
            This button was to let players participate 
            in store promotions, like sales and sponsering little league teams 
            (never implemented). 
          Yellow 
            
            This window brought up the business-to-business 
            yellow pages. Players would browse the yellow pages for a wholesaler 
            that sold the products they wanted to buy. 
          Quit 
            This button logged out of the Sell 
            Server.